Endless Depths
Devlog
- January 30, 2026 by TitusGames#RPG, #Top-Down, #Open World, #Medieval, #Simulation, #Pixel Art, #Development, #Procedural Generation, #Systems-Heavy, #Paper Doll, #Modular, #IndieDevlog: The Paper Doll & Modular Equipment System In this update, I’ve moved away from a static character sprite to a Modular Paper Doll system . This allows the player character to dynamically visu... Continue reading
